Longer question, more time
The clock does not start with the question. The longer the prompt, the longer the moment to read it, up to three seconds.
Party game on one phone
You get a question and five seconds to name three things. You answer out loud and a judge decides whether it counts.

The film shows a question, the countdown and the judge’s verdict, and ends on the podium after a game with friends.



A prompt appears on the screen, for example “Name 3 countries in Scandinavia”. The clock starts after a moment to read it.

You type nothing. You say three answers, and in the last three seconds you hear ticking and feel a vibration.

When time is up, one of the players taps Correct or Incorrect. If you disagree, you can look at three example answers.
A free game is 5 rounds of 5 seconds. In Premium you set 5 to 25 rounds and 3 to 10 seconds per answer.
You play for the number of correct answers. At the end you get a score and between zero and three stars.
Two or more people on one phone. Before each turn the game shows who answers, and the others judge. The top three end up on the podium.
Geography, Sports, Automotive, History, Movies & TV, Music, Science, Food, and Mixed, which draws from those eight. The Adults Only category is in Premium and asks for your age every time.
There are six to choose from: Ding, Gong, Buzz, Alarm, Soft and Trombone. Sound and vibration switch off separately.
My friends and I played 5 seconds and wanted a comfortable version on a phone. I made it on my own, from the rules to the App Store release.
5 Seconds has a dark background, one red accent and thin lines. Below are a few things I settled for a person who has five seconds to think.
#0f0e14#faf7f2#ff5436#4ad66d#ff5c7c#ffc95c#4bb4ffAnton, Archivo
The clock does not start with the question. The longer the prompt, the longer the moment to read it, up to three seconds.
For the first seconds the digit stays still, so it does not distract the person thinking. It turns red and pulses at three seconds, together with the ticking and the vibration.
When time is up the game decides nothing on its own and waits. The example answers button helps settle an argument at the table.
In Polish the game asks for countries bordering Poland, in English for countries in Scandinavia. Each language has its own questions instead of translations.
This sound is picked at random from three variants, so it does not get old after a few rounds.



